Give Easy Namesįirst things first, give names that are easy to understand. Next, avoid using negative conditionals and logical dependencies by writing codes that aren’t dependent on any other element in the same class. Likewise, put all boundary conditions processing in one single place and include explanatory variables when writing codes. Just be consistent in your way of doing things.įor instance, if you have a particular method to code a specific action, make sure that all similar actions are done in the same manner. Additionally, always follow the “Law of Demeter” (LoD). Moreover, it is wise to break up multi-threading codes and apply the dependency technique. Also, it is best to use a single interface to different types of entities (polymorphism) to switch/case or if/else statements. Design RulesĪlways keep configurable data on the highest level but avoid over-configurability. Also, try your best to view and overcome problems from their roots. Doing so will ease coding in the upcoming stages. If you got a file with a lot of complicated codes, try to fix those before going forward. The first rule is to do things in the simplest way possible. All you need to do is to follow these rules: Be All Downhill You can save your entire team from having a few extra cups of black coffee every day by writing clean codes. That means if you’re an author of a project and pass it on to your colleague developer, but the person cannot understand the code, you haven’t written clean code. In other words, a clean code is easy-to-read, maintain, extend, and change by any developer. A Few Deeper Problems to Overcome for Clean CodingĬodes are said to be clean if they are understandable by the entire team without scratching their heads multiple times.Rules to Write Clean Codes to Avoid Mess.
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